In a world where anything can happen, Alice discovers that it does! Six-year-old Alice Sterling is the smartest little girl alive. Alice has already designed and built her own quantum computer, which she names Molly. But Alice has a problem-she has followed a mysterious man through a wormhole to another dimension and now she is trapped in a universe where anything can happen-with no way to get back home. Follow Alice and her robotic cat, A-II, through adventure after curious adventure, as they discover all the mysteries of the multiverse - from the inside out. From the halls of MIT to the walls of Atlantis, this is a journey without equal, as is Alice. Once you too arive in Limbo Land, you won't believe your eyes. From fractals to fuzzy-logic units, this volume is packed. This sci-fi spin on the original 'Alice in Wonderland' culminates in a game of quantum chess, where only one winner will take all. See if you can guess who. "Much to my disappointment, and overall disadvantage, I was born a very small child." Alice Sterling, Age 6
About D.A. Sullivan
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Published November 9, 2010
Science Fiction & Fantasy, Action & Adventure, Literature & Fiction.