Guild Wars by Ree Soesbee
Sea of Sorrows

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Death Sails the Seas . . .

The lost kingdom of Orr lies beneath the ocean waves, an entire civilization swallowed by an ancient cataclysm. For centuries, it has lain dormant in the depths, its ancient secrets lost.

Until now.

The Elder Dragon Zhaitan has risen. In its wake, the drowned kingdom of Orr is reborn—and another is destroyed. The city of Lion’s Arch, for generations a cornerstone of civilization in Tyria, is brutally swept beneath the waves, leaving nothing but ruins. Among the survivors is Cobiah Marriner, a human sailor shipwrecked by the tsunami and stranded at sea. When he is rescued by a ferocious charr, Cobiah knows that he’s been plunged into a world forever changed.

Now, Zhaitan’s undead servants dominate the sea, destroying port after port and slaughtering anything in their path. In the midst of ruin, Cobiah vows to see Lion’s Arch rebuilt. Amid the storm of the dragon’s rising, Cobiah must become a hero to his crew and an admiral to the pirate fleet, and face the ghosts of his past. Only then will he master the Sea of Sorrows and crush the armada of Orr.

About Ree Soesbee

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Ree Soesbee is a writer, game designer, and lore editor for massively multiplayer online games. She has authored more than sixteen novels in a wide variety of fantastic worlds ranging from the popular Legend of the Five Rings setting to Star Trek, Dragonlance, Deadlands, and Vampire: the Masquerade.
Published June 25, 2013 by Pocket Books. 500 pages
Genres: Science Fiction & Fantasy, Literature & Fiction. Fiction

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