JumpMan Rule #1 by James Valentine
Don't Touch Anything

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Theo knows the Rule, just as every kid from the year fifteen billion and seventy-three does: When using your TimeMaster JumpMan for routine time travel, DON'T TOUCH ANYTHING. And usually, when traveling to routine JumpSites like Three Seconds After the Big Bang or the Building of the Great Pyramid, this is no problem. But Theo's latest TimeJump is anything but routine. First, this Jump has put him in the early twenty-first century, of all places. Second, he has found himself visible to Genevieve and Jules, just as Jules is about to ask Gen out on a date. And finally, his JumpMan won't send him back to where he came from.

Will Theo get back to his own time, without disintegrating? Will the very fabric of space and time be torn to shreds? And most important...will Jules ever be able to ask Gen out on that date? Only time will tell in this roller-coaster ride of action, humor, and suspense from international best-seller James Valentine.


About James Valentine

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Valentine is a broadcaster on AM radio in Sydney, Australia.
Published May 18, 2004 by Simon & Schuster Children's Publishing. 272 pages
Genres: Science Fiction & Fantasy, Action & Adventure, Children's Books, Literature & Fiction. Fiction

Unrated Critic Reviews for JumpMan Rule #1

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A 13-year-old about to ask his lifelong female friend on a date gets interrupted by an alien.

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Publishers Weekly

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Valentine has great fun with the vagaries and implied complexities of time travel ("So you went into the future to rewind the past to catch up with the present we would have had if we hadn't had had that future?"), explains that Bill Gates and Leonardo Da Vinci are renegades from the future, and ...

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