The Gamification of Learning and Instruction by Karl M. Kapp
Game-based Methods and Strategies for Training and Education

No critic rating

Waiting for minimum critic reviews

See Reader Rating


Learning professionals are finding success applying game-based sensibilities to the development of instruction. This is the first book to show how to design online instruction that leverages the best elements of online games to increase learning, retention, and application. It explains how to match different game strategies to types of learning content for the right learning outcome and discusses how gamification techniques can be used in a variety of settings to improve learning, retention and application of knowledge. Supported by peer-reviewed studies and examples from corporations who have adopted game-based learning successfully, the book illustrates how combining instructional design thinking with game concepts can create engaged and interactive learning experiences across a variety of media, from online to face-to-face.

About Karl M. Kapp

See more books from this Author
Karl M. Kapp is a professor of Instructional Technology in Bloomsburg University's Department of Instructional Technology in Bloomsburg, Pennsylvania and the assistant director of Bloomsburg University's acclaimed Institute for Interactive Technologies. He has authored or co-authored four books on the convergence of learning and technology, Integrated Learning for ERP Success, Winning e-Learning Proposals, Gadgets, Games and Gizmos for Learning and Learning in 3D.Follow Karl on his widely-read "Kapp Notes" blog at
Published April 13, 2012 by Pfeiffer. 336 pages
Genres: Business & Economics, Computers & Technology. Non-fiction

Reader Rating for The Gamification of Learning and Instruction

An aggregated and normalized score based on 15 user ratings from iDreamBooks & iTunes

Rate this book!

Add Review