The Ninth Age - Part Two
Stranger and his band have begun their journey and though their purpose is clear, the road is not, nor are the plans of pirate Commodore Magnuson in the imprisoned Isle of Esodel. Long the colonial possession of the eastern imperials, it is there that he plans his rebellion, but it has the potential of bringing to ruin the desperate charge of Mordechai, Exley and Stranger before it is truly begun.
The charge, the mission of importance most grave, has begun. Already, however, a problem has arisen. Pirate Commodore Magnuson, leader of the Esodel Corsairs and the host of Stranger, Mordechai, Exley and their comrades has set a course to a city captured by his enemies and there he hopes to bring about a general rebellion and so begin the grand revolution he has planned for years and so make his transition from pirate to hero.
However, such a revolution would halt or completely ruin Mordechai's mission, and it is one that must not fail, for the walls of the ancient city of Hollomoor and the entirety of the West depends on its success.
Follow Stranger, Exley, Mordechai and Commodore Magnuson as they begin the next stage of the story and roll the dice in Lengsten, and there see what will become of the West and the insurrection of Esodel Isle.
About August Hellwig
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Published December 21, 2012
Science Fiction & Fantasy, Literature & Fiction.