John Rayburn thought all of his problems were the mundane ones of an Ohio farm boy in his last year in high school. Then his doppelgänger appeared, tempted him with a device that let him travel across worlds, and stole his life from him. John soon finds himself caroming through universes, unable to return home--the device is broken. John settles in a new universe to unravel its secrets and fix it.
Meanwhile, his doppelgänger tries to exploit the commercial technology he's stolen from other Earths: the Rubik's Cube! John's attempts to lie low in his new universe backfire when he inadvertently introduces pinball. It becomes a huge success. Both actions draw the notice of other, more dangerous travelers, who are exploiting worlds for ominous purposes. Fast-paced and exciting, this is SF adventure at its best from a rising star.
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Until then, The Walls of the Universe does indeed live up to the promise of the shorter work on which it is based – it’s an excellent, well-told story.Feb 24 2009 | Read Full Review of The Walls of the Universe
Up to its final chapters, the rest of the novel focuses on two plot lines: John's efforts to find out more about the device so that he can return home, and Prime's attempts to make John's world into his home.Feb 16 2009 | Read Full Review of The Walls of the Universe
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